Characters Count

I don't know, Robin, sounds too much like High School to me—the part about gravitating with the in crowd.

Or Ayn Rand's "Objectivism" (aka Mitt Romney's political platform)—the part about "caring less about others."

In a simulation (as in the so-called "real" world), it would all have to depend on the nature of the game, wouldn't you say?

And on what kind of character it is one happens to be playing, of course.

Or, as Nick Bostrom posits, what kind of NPC one might possibly just so happen to be.

For in the end, when all is said and done:

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